Conteúdos Curriculares em Jogos Digitais Educacionais: Desafios de um Processo Participativo

Dyego Morais, Taciana Pontual, Glaucileide Oliveira, Flavia Peres

Resumo


Based on a socio-interactionist approach, the DEMULTS project is organized as a community of practice in the school context, in which students interact with experts to develop digital educational games within a participatory process. In this process, students learn about design, programming, and about the contents related to knowledge areas addressed by each game. The appropriation of these contents, however, and their integration to the games' narrative, presents challenges related to the fun of the game, time available for ideation, experts' engagement, and students' autonomy to seek such knowledge.

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DOI: https://doi.org/10.5753/cbie.wie.2017.343