Labirinto do Rato: jogo educacional infantil para dispositivos móveis
Resumo
Resumo: A evolução da tecnologia inegavelmente trouxe consigo muitas vantagens, melhorando e, algumas vezes, até modificando modos de se realizar tarefas. A educação não ficou para trás, com essa evolução algumas formas de transferência de conhecimento foram melhoradas e criadas sendo que atualmente é possível ensinar uma criança através de jogos, antes vistos como impróprios para o uso no aprendizado. Baseado neste fato, este artigo tem como objetivo o estudo de softwares utilizados como ferramenta educacional, além de demonstrar as etapas do processo de desenvolvimento do software Labirinto do Rato, feito para a plataforma móvel Android e voltado para o desenvolvimento do raciocínio lógico infantil.
Abstract: The evolution of technology undoubtedly brought many advantages, improving and sometimes even changing ways of doing things. The education was not left behind, with this evolution some forms of knowledge transfer have been improved and raised and currently it is possible to teach a child through games, once seen as unsuitable for use in learning. Based on this fact this article has as objective the study of software used as educational tool, and demonstrate the stages of the development of the Mouse Maze software, made for the Android mobile platform and focused on the development of the child logical aspect.
Abstract: The evolution of technology undoubtedly brought many advantages, improving and sometimes even changing ways of doing things. The education was not left behind, with this evolution some forms of knowledge transfer have been improved and raised and currently it is possible to teach a child through games, once seen as unsuitable for use in learning. Based on this fact this article has as objective the study of software used as educational tool, and demonstrate the stages of the development of the Mouse Maze software, made for the Android mobile platform and focused on the development of the child logical aspect.