Ensino e Aprendizagem de Educação Ambiental Através de um Jogo Eletrônico
Resumo
Resumo: Neste artigo apresentamos um jogo 3D para auxiliar o processo de ensino/aprendizagem de educação ambiental, voltado para crianças e adolescentes, tendo como intuito despertar a consciência ecológica, mudança cultural e preservação ambiental. Foi realizada uma avaliação a respeito do uso do jogo desenvolvido. A avaliação qualitativa consistiu da aplicação de questionários a professores das escolas públicas, a fim de verificar a possibilidade do uso do jogo em sala de aula. Os resultados apresentados demonstram que o jogo UruBurbanos é considerado uma ferramenta computacional educativa útil para auxiliar o processo de ensino aprendizagem de Educação Ambiental.
Abstract: In this paper we presents a 3D game to support the environmental education teaching / learning process, which aims to encourage cultural changes, environmental awareness and preservation in children and adolescents. We performed an initial evaluation about assessment regarding the use of the game developed. The qualitative evaluation is composed of questionnaires applied to public schools teachers in order to verify game using in the classroom. The results show that the game UruBurbanos is considered a useful computational tool to aid the environmental education teaching / learning process.
Abstract: In this paper we presents a 3D game to support the environmental education teaching / learning process, which aims to encourage cultural changes, environmental awareness and preservation in children and adolescents. We performed an initial evaluation about assessment regarding the use of the game developed. The qualitative evaluation is composed of questionnaires applied to public schools teachers in order to verify game using in the classroom. The results show that the game UruBurbanos is considered a useful computational tool to aid the environmental education teaching / learning process.