Agentes Conversacionais: desenvolvimento de uma aplicação no Museu Virtual para o Ensino de Computação

Andreia Bos, Lucas Prestes, Milton Antônio Zaro, Michelle Pizzato

Resumo


Virtual 3D worlds are spaces where students of Computer Licensing can have the support of software agents to simulate avatars in the accomplishment of tasks. The contribution of this article is the aggregation of knowledge and bot conversation, which communicates with students through a natural language. To this end, we use the AIML (Artificial Intelligence Markup Language) language to allow us to perform some precise conversations about teaching introduction to computing. In this proposal we evaluate the usability of the conversational agent in a 3D Virtual Museum. The results show the conversation approach and show greater student satisfaction using bot intelligence.

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DOI: https://doi.org/10.5753/cbie.wcbie.2018.1069

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