Realidade Virtual aplicada na proteção do meio ambiente e combate ao mosquito Aedes Aegypti

Letícia Moreira, Pedro Moises, Daniel Silva, Higor Silva, Patrick Faria, João Pedroso

Resumo


The game has the objective of social awareness, influencing intuitive and fun way to environmental protection and the fight against the Aedes Aegypti mosquito. The implementation of this project relies on the use of the Unity 3D platform, a great tool that makes life easier for its users due to series of script libraries available, and as well as the C# language. With it, the game sample was held in Rio Paranaiba schools, obtaining results that show that the game really is good at teaching children about social awareness in a simple and intuitive way. Finally, it is expected that the game is a great aid to learning tool.

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DOI: https://doi.org/10.5753/cbie.wcbie.2016.672

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