Um Relato de Experiência sobre o Uso do Pensamento Computacional para Potencializar o Ensino de Ciências na Rede Básica de Ensino

Thiago De Almeida, Thais Castro, Bruno Gadelha

Resumo


Computational thinking is a skill which in order for students to master it is mandatory it become part of the subjects school curricula, especially in STEM (Science, Technology, Engineering and Mathmatics) subjects. Fulfilling this idea, this work consists of planning and appying pedagogical activities with 6th grade students at the middle school level in Brazil, carried on a public school in . The main purpose was to teach programming rudiments and, at the same time, reinforcing the study of ecology related to the curricular discipline of Natural Sciences. For achieving a most fast approach with immediate feedback we used Scratch programming language. The results indicate that there is a positive relation between the teaching of programming rudiments and the increase of students interest when traditional content is associated with a technological teaching tool.

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DOI: https://doi.org/10.5753/cbie.wie.2019.657