Da HQ à animação - o uso de diferentes ferramentas computacionais na prática educativa
Resumo
Resumo: Este artigo é um relato de um projeto realizado no ano de 2008 com turmas de 6º ano em uma escola pública de Educação Básica. O objetivo foi propor aos alunos a produção de gifs animados referentes ao tema do Meio Ambiente, tomando como base a criação de histórias em quadrinhos. Para tanto, os alunos fizeram uso de um site para criação de HQs on- line (Bibstrips), um programa para captura de telas (Screenhunter) e um programa de criação de gifs animados a partir das telas capturadas (Gif Animator).
Abstract: This article is a report of a project carried through in 2008 with classes of the 6th year in a public school of Basic Education. The objective was to propose the students the production of animated gifs concerning Environmental Sustainability on the basis of the creation of comics. For this propose, students have made use of a site for creating online comics (Bitstrips), a program to capture the screens (Screenhunter) and a program for creating animated gifs from the screens captured (Gif Animator).
Abstract: This article is a report of a project carried through in 2008 with classes of the 6th year in a public school of Basic Education. The objective was to propose the students the production of animated gifs concerning Environmental Sustainability on the basis of the creation of comics. For this propose, students have made use of a site for creating online comics (Bitstrips), a program to capture the screens (Screenhunter) and a program for creating animated gifs from the screens captured (Gif Animator).
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PDFDOI: https://doi.org/10.5753/cbie.wie.2009.1891-1895