JogLog - Jogos de Raciocínio Lógico para Alunos do Ensino Fundamental: Um Estudo de Caso Utilizando Gamificação e Pensamento Computacional

Odair Souza

Resumo


Studies demonstrate the importance of computational thinking andprogramming logic for children as soon as possible, because of their importancein developing problem resolutions. For this happen, the process of teachinglearning should be more attractive and motivating, given the complexity of thecontents, so the purpose of this article is to demonstrate the advantages of theassociation of gamification with computational thinking in an extension coursethat uses reasoning logical games. The course was conducted with elementarystudents and used the tools Plastelina, Lightbot, Code.org and Scratch. Theresults showed the efficiency of gamification use in teaching programming logic.

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DOI: https://doi.org/10.5753/cbie.sbie.2019.1022