Aplicativo Móvel para Ensino de Programação Utilizando Laboratório Remoto

Lucas Amaral, Maı́sa Lopes

Resumo


The complexity involved in teaching and learning programming in introductory subjects establishes a barrier for teachers and students regarding the transmission and absorption of content. The experimentation emerges as a pedagogical tool of teaching, able to shorten the distance between these disciplines and the reality of the student, due to its visual characteristic. This article aims to describe the development of an application that supports the teaching of programming, through which it is possible to manipulate a remote mobile robot through algorithms and visualize the execution of the codes in real time. The application was developed using HTML, CSS3, JavaScript and the Apache Cordova framework. The heuristic usability evaluation method was used in the evaluation of the application, which presented high usability.

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DOI: https://doi.org/10.5753/cbie.sbie.2019.519