Metodologia de Desenvolvimento de Jogos Sérios: Especificação de Ferramentas de Apoio Open Source

Rafaela Vilela da Rocha, Aparecida Maria Zem-Lopes, Laís Zagatti Pedro, Ig Ibert Bittencourt, Seiji Isotani

Resumo


Serious games are being used ever more for purposes of learning, training and performance evaluation. However, to be successful as a final product, its development has to be systematic and multi-disciplinary. Thus, the choice of support tools impact beyond the financial cost. This paper describes an overview of the iterative and integrative methodology for developing serious games, expanding the specification with open source tools. Appropriate tools are reviewed and selected in order to provide a set of applications that could be used according to game serious design needs.

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DOI: https://doi.org/10.5753/cbie.sbie.2015.489