Three-dimensional Virtual Environments Adaptive to the Student's Profile for Distance Learning
Resumo
Resumo: Ambientes Virtuais têm utilizado técnicas de Realidade Virtual para gerarem ambientes dinâmicos e próximos das necessidades do aluno. Em um Ambiente Virtual de Ensino, essas técnicas são muito úteis, pois permitem apresentar conteúdos específicos para cada aluno, respeitando seu grau de dificuldade e sua capacidade de compreensão do mundo virtual. Este trabalho apresenta uma infra-estrutura para construção de Ambientes Virtuais que representa o ambiente de ensino em vários níveis de complexidade e se adapta, em tempo real, à evolução do aprendizado do aluno. Esta proposta contribui para o processo de ensino-aprendizagem, permitindo gerar ambientes mais próximos da realidade cognitiva do aluno.
Abstract: Virtual Environments use Virtual Reality techniques to generate dynamic environments and to meet students needs. In Virtual Environment Learning, those techniques are very useful because they allow presenting specific contents for each student, respecting of his/her difficulty degree and capacity of understanding the virtual world. This work presents an infrastructure for building Virtual Environments, that consists of a learning environment with several complexity levels that adapt, in real time, to the student's learning evolution. This proposal contributes to the teaching- learning process for allowing generating environments closer to students’ cognitive reality.
Abstract: Virtual Environments use Virtual Reality techniques to generate dynamic environments and to meet students needs. In Virtual Environment Learning, those techniques are very useful because they allow presenting specific contents for each student, respecting of his/her difficulty degree and capacity of understanding the virtual world. This work presents an infrastructure for building Virtual Environments, that consists of a learning environment with several complexity levels that adapt, in real time, to the student's learning evolution. This proposal contributes to the teaching- learning process for allowing generating environments closer to students’ cognitive reality.
Texto completo:
PDFDOI: https://doi.org/10.5753/cbie.sbie.2005.424-433